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Real Studio games Mailinglist archive

List of email threads in 12/2003

Year 2003 2004 2005 2006 2007   Month 7 8 9 10 11 12   All   Part 1   Statistics

Subject   Date
Project Camelot release 0 24.12.03 02:47
Sprites on WinXP 6 22.12.03 16:04
A fresh mind 0 22.12.03 01:12
Game Design book (was re: Project idea: tactical RPG) 0 21.12.03 22:18
User-defined scalar data types 1 20.12.03 16:13
Project idea: tactical RPG 15 19.12.03 16:16
Trouble with picture array 5 15.12.03 22:19
Input Manager ? 6 13.12.03 18:28
Big Pixels 2 06.12.03 23:15
Quesa Question/Quandry 5 06.12.03 16:05
Bouncing Dice in RB3D - easy or complicated? 4 02.12.03 16:10
FYI: Cheetah3D released 0 02.12.03 16:09
RB3D Antialiasing 14 01.12.03 01:44
Anyone know of any RB source code that implements Minimax? 5 27.11.03 20:40
Matt N. Contributions Was FlipX 1 22.11.03 05:59
Canvases 3 21.11.03 09:29
Looking For RB3D code etc. 6 21.11.03 03:35
Holy Smokes! My Spaghetti Code works. 2 20.11.03 05:34
Chess Piece Models 4 20.11.03 01:45
That "James Hofer" troll 1 18.11.03 17:51
Playing different QT movies in RB 1 18.11.03 17:36
UDP Server List 5 17.11.03 21:38
Flip X 6 17.11.03 19:06
Updating Sprite Images 3 14.11.03 18:23
Freak Map Editor a1 0 14.11.03 08:25
Parallax with PaintTile 0 12.11.03 01:03
Int Scrolling with Double Accuracy 1 11.11.03 07:25
RBSpriteKit 2 10.11.03 03:40
SpriteCount and Sprite Methods 4 09.11.03 07:41
Object Collision 13 09.11.03 05:37
Scrolling Sprites for game 1 08.11.03 21:30
Sprite Surface Jitters 0 08.11.03 06:21
Cubic Panoramas 3 08.11.03 05:47
AddShapePicture and pixel access 6 07.11.03 17:14
Scrolling Sprites 3 05.11.03 19:51
Question about scrolling sprite surface 1 04.11.03 20:22
Update Theory 16 04.11.03 08:55
RB and Panther 1 03.11.03 20:55
Holes and jumping on things 10 01.11.03 22:39
[ANN] Volley source code 4 01.11.03 11:31
At last, HTML is bad 0 01.11.03 07:27
Design suggestions 7 01.11.03 02:12
Errors in Apple 3DMF doc? 2 29.10.03 18:28
[Ann] FSPictureFonts 0 27.10.03 00:04
Picture Fonts 17 26.10.03 04:44
Explosions 1 23.10.03 20:55
Enemies abound 1 23.10.03 04:54
orientation.setRotateAboutAxis 8 22.10.03 16:13
RealBasic And Resources This time in plain text mode 4 22.10.03 04:32
Realbasic and resources 2 21.10.03 22:44
enemies & socket to me 3 20.10.03 21:36
RBD 2.2 4 18.10.03 13:36
Cross Platform method for detecting key ups? 6 18.10.03 01:47
Sprites on Windows Platform 0 17.10.03 19:05
Villians 0 17.10.03 00:50
3D integer properties 3 16.10.03 17:00
Accelerated Jump 3 14.10.03 22:54
ANN: Open Source Web Site for REALbasic Users 3 13.10.03 21:09
Jumped up and never came back 10 13.10.03 19:48
REALrunner 1.0 a5 0 13.10.03 08:25
Framed 2 12.10.03 23:49
Volley again 0 12.10.03 20:45
REALrunner a4 (Fixed Download) 0 12.10.03 19:46
RPG 1 12.10.03 15:28
Realrunner a4 2 12.10.03 04:33
Bunch of reasonable points from Seth 0 10.10.03 02:02
RB 5.5a6 vs SW 3.0 7 10.10.03 00:21
Fwd: SWML: SpriteWorld 3 Available 2 09.10.03 23:36
Array of controls and the remove method 4 09.10.03 09:02
Guiding to a game 0 08.10.03 00:39
ServerSocket question of the day 4 07.10.03 22:06
Can RB games have background music? 16 07.10.03 19:22
ServerSocketServerTest RB5 example questions 3 06.10.03 22:31
more on Cheetah3D 6 06.10.03 17:55
RB game client/server details 24 05.10.03 18:21
Artificial Intelligence 7 05.10.03 11:14
Module and SpriteSurface 1 04.10.03 23:26
Chatting through router 1 04.10.03 16:29
Sounds 8 04.10.03 16:28
getting 128x128 icon with code in a canvas 1 02.10.03 20:41
RB Digests 3 02.10.03 17:12
Moving sprites based on angle/radians 6 02.10.03 14:41
Greed 0 01.10.03 19:15
Volley: Idea 0 01.10.03 10:06
AI Algorithms 6 01.10.03 10:04
Net Play 29 01.10.03 09:50
UDP net play? 5 01.10.03 01:07
Dithering 23 30.09.03 23:18
[ANN] Volley - clock based 3 30.09.03 19:09
Key setup Re: [ANN] Volley 0 29.09.03 17:29
[ANN] REAL Software Unveils New Version of Network User Group Archives 1 29.09.03 17:14
[ANN] Volley 21 29.09.03 08:44
Physics for Game Developers Book 0 27.09.03 15:56
Beach ball and mouse-cursor 10 27.09.03 15:43
How to do a hex-map? 7 27.09.03 02:43
Its alive, its alive! 0 27.09.03 01:44
increasing app priority under OS X 0 26.09.03 20:32
BOOK: Physics for Game Developers? 3 26.09.03 15:22
List problems 4 24.09.03 07:23
Homemade bump mapping 0 24.09.03 07:17
Clear up and Animate 6 23.09.03 21:28
Something on top of a RB3D-Space? 4 23.09.03 08:13
Moving Sprite Images 1 22.09.03 19:00
Sprite Collisions 4 22.09.03 14:29
Super Socket? 0 21.09.03 19:40
Mouse Cursors? 3 20.09.03 21:27
FPS Characters 0 20.09.03 11:37
Creating Sprite Sheets 6 19.09.03 20:41
new GameInput classes: a Keyboard by any other name? 3 18.09.03 20:04
Background Music 2 18.09.03 18:43
Canvas clicking 9 18.09.03 12:07
Question Generator 2 18.09.03 12:04
Slowdown in a tight loop 7 18.09.03 12:03
Sorry 2 18.09.03 12:02
Tiled backgrounds (was: Re: Realbasic-Games Digest #99) 4 18.09.03 08:06
REALTetris Clone 1 17.09.03 20:03
Browser 3 17.09.03 19:32
BASIC Emulater 3 17.09.03 18:20
BASIC Emulator 5 17.09.03 18:18
Realbasic-Games Digest #99 2 17.09.03 18:08
RBD PDF-Version 0 17.09.03 18:05
Thanks 0 17.09.03 17:07
RBD 2 17.09.03 17:00
RB Developer: PDF or print? 0 17.09.03 16:54
10 17.09.03 16:37
Group idea 4 17.09.03 16:17
FPS Buidling 12 17.09.03 15:41
Tetris Clone 5 16.09.03 20:45
SuperSpriteSurface - Update 0 16.09.03 06:59
Tetris-Where to start? 9 16.09.03 01:41
FrameController Bench problem (was: Whiplash?) 7 15.09.03 23:34
Performance: Objects in RB3D 17 15.09.03 23:12
Reliability of floating point calculations 2 14.09.03 19:13
List archives updated 0 13.09.03 15:10
new StickConfig demo for use with 5.5a4 16 12.09.03 23:39
[ANN] FMOD (audio library) Wrappers v0.1b 0 12.09.03 21:05
Whiplash? (runs fast on my iBook) 1 12.09.03 17:22
OpenAsSound 6 29.08.03 02:40
RezLib Interfaces and LoadSavePNG updates 1 28.08.03 05:45
Terragen Skybox Applescript 4 28.08.03 02:18
Escape ported to PC via RealBasic 11 27.08.03 03:36
Quesa 4 25.08.03 04:20
Selectively disable fog on Object3D's? 1 25.08.03 04:06
Demo and Skins 1 24.08.03 21:31
audio question 18 24.08.03 18:30
RB3D - 32bit depth buffer? 9 23.08.03 22:00
new Stick Config demo 5 23.08.03 21:40
BlitzBasic 3D 3 23.08.03 14:16
Dark BASIC 0 23.08.03 06:08
[OFF] Dark BASIC 0 23.08.03 01:58
User configure keyboard 5 22.08.03 22:58
Did I miss anything? 0 22.08.03 20:18
Polygons: How much is to much? 6 22.08.03 19:44
Pragmas and declares 1 22.08.03 07:09
stick config demo #1 20 22.08.03 00:05
Are you interested in writing 3D games on Windows? 4 20.08.03 21:58
Implanting a online high score site? 2 20.08.03 02:19
Quesa 1.6d18 + RB Problems 15 19.08.03 17:09
The Joes' RBDevlepor Articles 6 19.08.03 16:42
Isometric game engine (was Newbie question) 1 19.08.03 15:33
RB Developer: Joe's article 2 19.08.03 08:47
"unexpected quit" on Quit (was Re: this may be a stupid question) 7 18.08.03 15:14
this may be a stupid question 0 18.08.03 05:16
Newbie question 1 18.08.03 04:10
SuperTac 2 18.08.03 01:02
Joystick emulation/configuration code 11 18.08.03 00:26
RB3D mesh collision demo (Take 2) 14 16.08.03 23:28
Voting 2 16.08.03 16:06
Late voting 0 15.08.03 17:07
RB3D mesh collision demo 3 14.08.03 18:11
3DMF Classes (was Milkshape) 1 14.08.03 14:52
Voting has closed... 0 14.08.03 00:48
Joysticks/Gamepads 6 14.08.03 00:28
mousecursor.hide 2 13.08.03 15:28
Last-minute voting 2 12.08.03 17:37
hardware-accelerated SpriteSurface clone? 26 12.08.03 15:33
maximum texture size with rb3d 1 12.08.03 08:08
skybox layout 7 12.08.03 04:33
Tip for faster tight loops 3 11.08.03 21:11
CancelClose firing twice? 2 11.08.03 20:18
new Quesa release coming 0 11.08.03 15:18
Transparency with quesa 5 11.08.03 08:32
Use fonts without installing 0 11.08.03 08:16
First Up 9 11.08.03 00:50
Sprite Editor Update 0 10.08.03 23:06
Porting nightmare 0 10.08.03 04:58
output 3dmf 2 10.08.03 01:07
Fixed display - SpriteSurface, Map & going insane 1 30.07.03 18:02
RB3D "Facing" 1 30.07.03 08:47
update to Crashed, SpriteSurface 0 30.07.03 07:30
Crashed, SpriteSurface, Map & going insane 1 30.07.03 02:08
Quesa Article 0 30.07.03 02:03
Trouble with SubClass & SpriteSurface 3 30.07.03 01:19
SuperSpriteSurface status update (& new demo) 2 28.07.03 23:19
Subclass & Instance..tiles and Sprite Surface 1 28.07.03 19:20
Ok...... tiles and Sprite Surface 2 28.07.03 19:11
So then...... tiles and Sprite Surface 2 27.07.03 18:25
tiles and Sprite Surface & Draw 5 27.07.03 17:51
tiles and Sprite Surface 2 26.07.03 23:45
[ANN] Mouse Events Plugin 1.1 and LoadSavePNG 1.0 2 26.07.03 15:45
SpriteWorld Spuds 9 26.07.03 09:27
busy cursor 2 26.07.03 08:18
Tiles, Maps and Sprite Surface 2 25.07.03 03:23
Questions on Aspect Ratios and Isometric Views 1 25.07.03 00:28
hello, and a question 3 24.07.03 14:39
A plea for models 1 23.07.03 16:36
What to use? 2 22.07.03 22:26
whats the fastest way? 9 22.07.03 12:35
object.renderfaces property? 0 22.07.03 11:10
[ANN] Image Reducer 1.0b1 3 21.07.03 03:12
A Poll 0 20.07.03 20:11
dynamically texturing a TriMesh 0 20.07.03 04:32
fast, smooth updates 28 19.07.03 15:20
RB Developer magazine 2 18.07.03 19:05
quick game-related feature ideas? 16 18.07.03 18:17
oops -- no SpriteSurface improvement yet 1 17.07.03 15:19
[ANN] Mouse Events Plugin 1.0 0 15.07.03 23:12
[ANN] Mouse Events Plugin 1.0b2 20 14.07.03 06:25
[ANN] Mouse Events Plugin 1.0b1 0 14.07.03 01:25
OpenGL Class 3 13.07.03 08:03
me gone bye bye 0 12.07.03 14:15
metaballs (was: Ortho View in RB3D) 0 11.07.03 21:12
outline maintenance 0 10.07.03 21:45
RB3d: Two Shapes Simultaneously 2 10.07.03 16:24
Space Spuds and game controllers 3 10.07.03 15:35
Mouse Deltas via "Mouse Watcher" plug-in 5 10.07.03 04:05
Ortho View in RB3D 8 09.07.03 23:03
Game Controller musings 8 09.07.03 18:23
Logitech WingMan Game Controller 2 09.07.03 17:28
SS Internal Implementation 2 09.07.03 06:59
mouse deltas (was Re: outline in progress) 2 09.07.03 06:30
game pads (was Re: [ANN] Space Spuds 0.9.2) 0 09.07.03 06:00
Game Input 4 08.07.03 23:46
more issues for the list 5 08.07.03 22:50
POV-Ray on OS X (was: Re: [ANN] Space Spuds 0.9.2) 1 08.07.03 20:12
Advise on RB3DSpace 6 08.07.03 20:10
[ANN] Space Spuds 0.9.2 28 08.07.03 08:24