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Tactical RPG Update... (Real Studio games Mailinglist archive)

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Re: Project idea: tactical RPG   -   Lars Jensen
  Tactical RPG Update...   -   Chris Dillman
   Re: Tactical RPG Update...   -   William Squires
    Re: Tactical RPG Update...   -   Lars Jensen
     Re: Tactical RPG Update...   -   Chris Dillman
    Re: Tactical RPG Update...   -   Chris Dillman
     Re: Tactical RPG Update...   -   William Squires
    Re: Tactical RPG Update...   -   Chris Dillman
    Re: Tactical RPG Update...   -   Joseph J. Strout
    Re: Tactical RPG Update...   -   Nathan Warden

Tactical RPG Update...
Date: 14.01.04 04:44 (Tue, 13 Jan 2004 21:44:40 -0600)
From: Chris Dillman

Well we are working slowly on our engine.
So far.

1. We are using RB3D.
2. The levels are built out of cubes.
3. The level is a 3D array.
4. 3DMF files can be imported to augment the cube levels.
5. All cubes, sprites etc are a multiple of 32 pixels.
6. Creatures, players will be sprites that will be FLAT and will bill
baord towards the camera.
7. There is a drag and drop Sprite editor 90% done now.
8. All data are in XML files.
9. Up next is a Painting App like level editor.
10. We are going to make a strategic conquest esq game for starters.
Later something like tactics game and possibly a Advanced wars style
game but in 3D with terrain effects.

Re: Tactical RPG Update...
Date: 17.01.04 06:30 (Fri, 16 Jan 2004 23:30:45 -0600)
From: William Squires

On Tuesday, January 13, 2004, at 09:44 PM, Chris Dillman wrote:

>
> Well we are working slowly on our engine.
> So far.
>
> 1. We are using RB3D.
> 2. The levels are built out of cubes.
> 3. The level is a 3D array.
> 4. 3DMF files can be imported to augment the cube levels.
> 5. All cubes, sprites etc are a multiple of 32 pixels.
> 6. Creatures, players will be sprites that will be FLAT and will bill
> baord towards the camera.
> 7. There is a drag and drop Sprite editor 90% done now.
> 8. All data are in XML files.
> 9. Up next is a Painting App like level editor.
> 10. We are going to make a strategic conquest esq game for starters.

"esq"???!?

> Later something like tactics game and possibly a Advanced wars style
> game but in 3D with terrain effects.
>

Anything like Command & Conquer (in terms of playability)?

>
> --
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Re: Tactical RPG Update...
Date: 17.01.04 06:45 (Sat, 17 Jan 2004 00:45:03 -0500)
From: Lars Jensen
>> 10. We are going to make a strategic conquest esq game for starters.
>
> "esq"???!?

I think he might mean "-esque"...?

lj

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Re: Tactical RPG Update...
Date: 17.01.04 09:00 (Sat, 17 Jan 2004 02:00:52 -0600)
From: Chris Dillman
> >> 10. We are going to make a strategic conquest esq game for starters.
>>
>> "esq"???!?
>
>I think he might mean "-esque"...?

Probably.

I suppose should look the word up :)

Re: Tactical RPG Update...
Date: 17.01.04 09:00 (Sat, 17 Jan 2004 02:00:12 -0600)
From: Chris Dillman
>>
>>10. We are going to make a strategic conquest esq game for starters.
>
>"esq"???!?

How about esq.

Is that better...

Umm I type like a speak a lot.

>
>>Later something like tactics game and possibly a Advanced wars
>>style game but in 3D with terrain effects.
>>
>Anything like Command & Conquer (in terms of playability)?

No.

It is a turn based war game.

Simple but addictive.

It may be called Strat Con 5 ;)

we have been talking of doing something like Total Annihilation
after this...

Cause I keep seeing it come up and Mac game message boards.

Re: Tactical RPG Update...
Date: 17.01.04 17:50 (Sat, 17 Jan 2004 10:50:26 -0600)
From: William Squires

On Saturday, January 17, 2004, at 02:00 AM, Chris Dillman wrote:

>>>
>>> 10. We are going to make a strategic conquest esq game for starters.
>>
>> "esq"???!?
>
> How about esq.
>

What the heck does "esq." mean?

> Is that better...
>
> Umm I type like a speak a lot.
>
>>
>>> Later something like tactics game and possibly a Advanced wars style
>>> game but in 3D with terrain effects.
>>>
>> Anything like Command & Conquer (in terms of playability)?
>
> No.
>
> It is a turn based war game.
>
> Simple but addictive.
>
> It may be called Strat Con 5 ;)
>
> we have been talking of doing something like Total Annihilation
> after this...
>
> Cause I keep seeing it come up and Mac game message boards.
>
> --
> Email: <email address removed>
> iChat / AIM: <email address removed>
> Buy Art : http://www.starbounce.com
> Listen to Music: http://www.trance-o-matic.com
> Play Games: Plaid World Studios http://www.plaidworld.com
> Learn game programming at http://www.idevgames.com
> Day job: Software Engineer for http://www.riskwise.com, Part of
> LexisNexis
>
> - - -
> Unsubscribe or switch delivery mode:
> <http://support.realsoftware.com/listmanager/>
> Search the archives of this list here:
> <http://support.realsoftware.com/listarchives/lists.html>

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Re: Tactical RPG Update...
Date: 17.01.04 19:58 (Sat, 17 Jan 2004 12:58:37 -0600)
From: Chris Dillman
>
>"esq"???!?

It should be esque.

Dictionary.com says

2 entries found for esque.

In the manner of; resembling:

Re: Tactical RPG Update...
Date: 14.01.04 05:18 (Tue, 13 Jan 2004 22:18:00 -0600)
From: Joseph J. Strout
Sounds great Chris -- keep up the good work!

- Joe

Re: Tactical RPG Update...
Date: 14.01.04 05:48 (Tue, 13 Jan 2004 21:48:26 -0700)
From: Nathan Warden
I think it sounds really good too!

Nathan Warden

>From: "Joseph J. Strout" <<email address removed>>
>Reply-To: "REALbasic Games" <<email address removed>>
>To: "REALbasic Games" <<email address removed>>
>Subject: Re: Tactical RPG Update...
>Date: Tue, 13 Jan 2004 22:18:00 -0600
>
>Sounds great Chris -- keep up the good work!
>
>- Joe
>
>--
>,------------------------------------------------------------------.
>| Joseph J. Strout REAL Software, Inc. |
>| <email address removed> http://www.realsoftware.com |
>`------------------------------------------------------------------'
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