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Real Studio games Mailinglist archive

List of email threads in 12/2004

Year 2003 2004 2005 2006 2007   Month 1 2 3 4 5 6 7 8 9 10 11 12   All   Part 1   Statistics

Subject   Date
server assumption... 10 31.12.04 17:29
[ANN] Beta release of Blixx - game for Mac and Win 0 30.12.04 15:21
detecting tile collisions - Update 0 28.12.04 05:21
clouds 7 27.12.04 15:33
NetMaze? 1 27.12.04 01:59
Quesa for Windows 1 23.12.04 16:45
[ANN] Radiant Weirdness Zone 1.0 0 23.12.04 00:35
listbox color 4 22.12.04 23:58
reporting movement... 0 22.12.04 18:34
Slow Sprites and Editfields 2 21.12.04 11:46
player location 5 20.12.04 22:20
network multi-player location updating 6 20.12.04 04:06
Time based movement 11 18.12.04 22:14
Icons in OS X 4 17.12.04 23:42
detecting tile collisions (was Re: Pixel Level) 3 17.12.04 20:05
Compile error 104 3 16.12.04 15:54
Sprite question 2 14.12.04 18:12
Gravity, Physics etc. 7 13.12.04 23:27
Spritesurface's Paint Tile method not working as 1 13.12.04 22:21
Spritesurface's Paint Tile method not working as advertised 6 11.12.04 21:46
Card Game (clicking and sound) Solution!! 1 11.12.04 20:54
Card Game (clicking and sound) 8 10.12.04 21:44
Renegades 1 10.12.04 18:17
DoEvents (was: remote asset loading) 1 10.12.04 17:58
Chat and IM 9 10.12.04 15:52
remote avatar location reporting 3 10.12.04 15:04
text in RB3d 2 09.12.04 23:03
remote asset loading 6 09.12.04 18:09
Pixel Level 20 08.12.04 21:31
uDev winners will be announced tonight 0 07.12.04 01:12
multi-character proximity 15 06.12.04 15:35
What I am I not seeing? 2 05.12.04 21:11
Sprite Surfaces 5 05.12.04 08:16
Getting a usable mousecursor in a running spritesurface 5 05.12.04 01:43
Eclipse 0 04.12.04 04:37
OGL Pong Demo 6 04.12.04 04:08
WorldToScreenTransform 2 03.12.04 03:11
Turning an object towards a POI 0 03.12.04 03:07
FMOD Wrappers/Eclipse 5 02.12.04 03:10
Double Buffer 15 02.12.04 01:28
My strange clipping bugs SOLVED 0 28.11.04 20:40
SpriteSurface.graphics 3 28.11.04 12:45
RemoveShapePicture? 3 27.11.04 13:54
unsubscribe 0 21.11.04 12:26
Asher's GLTexture Class 2 20.11.04 06:23
expanding 3D FPS article 21 18.11.04 05:27
someone have Display Overlord plug-in? 4 15.11.04 10:00
[ResEx] OpenGL in RB 13 13.11.04 09:24
full screen in games 0 12.11.04 14:00
[ANN] OpenGL Declare Library 1.2 0 09.11.04 23:36
<no subject> 2 08.11.04 22:41
HID newbie 2 08.11.04 21:16
Suggestions wanted 0 08.11.04 09:37
Eclipse Update 9 08.11.04 05:34
[ANN] OpenGL Declares 1.1 0 07.11.04 18:42
Nvidea and Object3D Mask problems 8 07.11.04 17:35
Demo of my game 6 07.11.04 17:17
Arg! Creating an Object3D messes up OpenGL?!?!?! 5 05.11.04 00:30
Off Topic... 2 04.11.04 13:12
[ANN] FMOD (audio library) Wrappers version 1.2 0 04.11.04 10:55
SLEEP command or event-driven alternative needed 5 04.11.04 09:39
Linux testers needed for FMOD (audio library) Wrappers 0 02.11.04 19:31
Fading out (Was: RB3D out of Sync? Double Buffer not aktiv?) 1 01.11.04 19:05
RB3D out of Sync? Double Buffer not aktiv? 9 01.11.04 13:46
screen to world? 0 31.10.04 21:23
OpenGL Lighting again [SOLVED] 0 29.10.04 02:57
Udevgames Contest Game Entry (Lars Jensen) 0 28.10.04 19:14
[ANN] REALbasic Source Code for NimRow available 0 28.10.04 17:33
3D Maker 0 27.10.04 22:01
[OT] RB and iPod development tool? 0 27.10.04 15:12
MemoryBlock Bug? 6 27.10.04 03:54
Transparency bug in Rb3D 11 26.10.04 20:15
[ANN] IMPORTANT UPDATE! PNG Utilities Plugin v1.6.1 0 26.10.04 05:20
[ANN] PNG Utilities Plugin v1.6 now with Linux support 0 25.10.04 22:33
Udevgames Contest Game Entry (Joseph J. Strout) 1 25.10.04 18:19
Rendering translucent polygons (depth sorting) 3 25.10.04 03:59
Udevgames Contest Game Entry 22 25.10.04 01:01
Module for RB about encapsulation 0 24.10.04 02:57
Fuel Consumption Algorithm 5 23.10.04 16:34
Writing my own Yaw method -- confused 0 23.10.04 03:18
Encapsulating pictures 3 23.10.04 02:45
OpenGL Lighting again 14 22.10.04 18:35
Game Asset Storage 9 21.10.04 15:56
Updated Hellcat code 0 20.10.04 22:57
game AI (was Re: Project idea: Hex) 0 19.10.04 17:15
Project idea: Hex 5 18.10.04 22:08
QD3D, Hellcat Demo, Quesa, Ug... 13 18.10.04 04:16
Declare Library 3 18.10.04 03:23
How to Determine if Line Intersects with Bounding Square 9 17.10.04 22:31
glDeleteTextures 4 17.10.04 18:12
OpenGL Context on Windows 4 17.10.04 05:10
TIMERS 5 14.10.04 06:46
object2D 4 13.10.04 20:06
RB3d & 2d 14 13.10.04 15:28
3D? 1 13.10.04 03:49
realbasic serialport 4 12.10.04 11:56
OpenGL Lighting 8 10.10.04 01:07
simple flight sim 7 09.10.04 23:20
[ANN] OpenGL Declare Library 1.0 5 08.10.04 19:59
Big question about TIMER 16 08.10.04 19:44
AutoReply: realbasic-games Digest, Vol 7, Issue 9 1 07.10.04 17:57
Sliding Blocks Puzzle 0 06.10.04 01:04
Very early release of my small game NEW VERSION to try 13 05.10.04 13:36
realbasic-games Digest, Vol 7, Issue 6 1 05.10.04 13:33
Very early release of my small game 9 05.10.04 01:51
game programming gems? 4 05.10.04 00:41
New Hellcat demo URL 4 04.10.04 21:49
New Hellcat demo 2 04.10.04 21:47
Is this a bug? Or I am I missing something? 4 04.10.04 18:34
FSAA (Was: aglChoosePixelFormat) 2 03.10.04 22:52
My OpenGL Troubles [not SOLVED] 1 03.10.04 22:51
congruential random number generator 1 03.10.04 16:43
My OpenGL Troubles [SOLVED] 3 03.10.04 02:05
Who's got OpenGL classes and who wants to share? 4 02.10.04 00:58
[Off] Pros and Cons 4 31.07.04 15:51
Canvas & Animate 1 31.07.04 02:23
Synchronizing Action in Frame Based Internet Game 1 31.07.04 01:45
Can't post to beta's list 2 30.07.04 21:20
Joe Strout's 3D Chess Demo: One Question Left 6 30.07.04 12:10
Joe Strout's 3D Chess Demo: Two Questions 17 29.07.04 13:42
Tricky Callback 3 29.07.04 12:50
Swapping Sprite Images RB3D 2 28.07.04 18:22
Animated model format (Reprise) 3 25.07.04 23:49
Agents 0 25.07.04 21:53
how to make a "map editor"? 1 25.07.04 16:25
3D Games and Video Crash 4 23.07.04 09:40
HID question 1 21.07.04 20:22
Bounds.InView 6 20.07.04 21:04
Pattern/vector recognition? 4 20.07.04 19:19
Beer makes strange things. 1 18.07.04 22:04
[ANN] REALrunner Lite fc4 1 18.07.04 12:26
3DMF TextureShader Question 1 17.07.04 01:10
[ANN] Quesa Wrappers v0.4b 0 16.07.04 22:36
Line Breaks - Win compatibility 4 16.07.04 21:31
Rb3D on Linux 8 16.07.04 18:08
RBScript ParialRun [was Re: Dynamic Scene Drawing Optimization] 1 15.07.04 20:20
Masking Is Funny 12 15.07.04 09:18
Removing and Modifying Object3D Shapes 10 15.07.04 06:45
Dynamic Scene Drawing Optimization 4 15.07.04 06:15
Threads, tight loops, and visual quality 17 14.07.04 19:04
Reflections/Shadows 13 14.07.04 13:48
Help Wanted with Meshwork 5 14.07.04 04:46
RE: realbasic-games Digest, Vol 4, Issue 1 1 14.07.04 03:34
Quesa quits with an error of type 1,010 6 14.07.04 01:11
Vector behind camera -- again 19 13.07.04 21:13
Spritesurface Speed, OS 9 vs OS X 10 13.07.04 02:10
Quesa like QD3D with Graphics Card? 7 12.07.04 01:10
board games in RB (was RE: realbasic-games Digest, Vol 3, Issue 10) 0 11.07.04 20:19
Sample REALbasic source code for board games? 0 11.07.04 13:18
RB3D speed increase... using a canvas ??!! 1 11.07.04 05:11
RE: realbasic-games Digest, Vol 3, Issue 7 0 10.07.04 03:24
RE: realbasic-games Digest, Vol 3, Issue 10 0 10.07.04 02:17
3D chart 6 09.07.04 17:08
OpenSteer 0 08.07.04 18:59
priority of sprites 4 08.07.04 16:03
OpenGL versions 3 08.07.04 03:20
JPEG 2000 (Was: Re: Loading Pictures) 2 06.07.04 18:35
Loading Pictures 10 06.07.04 15:27
Sprite is blurry when sprite surface is scrolling 4 06.07.04 03:43
Draw algorithm slow 7 29.06.04 03:01
GameObjects handling - sound sensible? 1 28.06.04 16:21
object subclasses doing their own thing 7 26.06.04 07:10
A few pointers 0 25.06.04 03:53
IDevGames is back up 0 25.06.04 02:05
WWDC 0 24.06.04 09:36
Question regarding class / subclass 11 23.06.04 19:19
extra sprite? 5 23.06.04 11:28
Royalties for game sales 1 22.06.04 15:09
Repossessed - Quick Note 0 17.06.04 20:59
Repo current build and JERK problem 4 17.06.04 20:56
Timer Precedence (Using Multiple Timers) 9 16.06.04 23:46
OpenGL vs Rb3D 5 15.06.04 00:58
idevgames 4 12.06.04 18:43
I bring you fire (Thanks, Arthur Brown) 9 12.06.04 06:36
Put it here or there & Platform Demo 1 12.06.04 03:53
This time it's for real 2 11.06.04 23:33
WorldToObjectTransform question 1 11.06.04 20:28
Project Idea: Survival of the Fittest 3 11.06.04 20:24
Background Music (Was: Cursors, Scaling, and Game Loop) 6 11.06.04 03:40
Graphics card (was: Explosions) 2 10.06.04 19:50
Vector behind camera? 9 10.06.04 15:35
Explosions 20 10.06.04 02:18
Overlapping PictureWithMask Objects Clip in OSX 3 09.06.04 14:54
Awesome Game 0 09.06.04 02:38
ODE physics simulator 15 08.06.04 18:14
Rotate Picture causing whitespace 2 08.06.04 16:03
REALrunner Lite 0 08.06.04 10:21
Ok real GL question... how to do picking? 0 08.06.04 05:12
gluUnProject example of using? 1 08.06.04 05:00
Cursors, Scaling, and Game Loop 12 08.06.04 01:03
Object3D Fake Light Map - Fishing for ideas 4 07.06.04 21:04
To check if a fast moving object hit 8 07.06.04 12:44
Outline Fonts 4 06.06.04 21:34
[fixed] Re: Object3D offsetting from another Object3D 0 06.06.04 01:42
subclasses and constructors? 6 06.06.04 01:31
Object3D offsetting from another Object3D 2 06.06.04 01:03
OpenGL Wrappers 30 05.06.04 20:25
Title vs Person(s) 4 05.06.04 20:20
RB3D - Get and Set absolute rotation? 1 04.06.04 19:29
[ANN] Quesa Wrappers v0.3b 0 03.06.04 05:51
How to Find MouseDown Coordinates on Planar Object 2 02.06.04 23:54
Tracker music format support 9 02.06.04 15:49
OpenGL Users 0 02.06.04 05:21
About Platform Demo 5 01.06.04 23:28
Performance Question - Class / superclass 1 01.06.04 18:30
cost of textures 3 31.05.04 21:47
[ANN] Quesa Wrappers v0.2b 3 31.05.04 06:29
OpenGL Speeeeeeed! 23 30.05.04 18:40
Selecting Colors 3 30.05.04 13:56
rb3dspace Classic vs Carbon speed 7 28.05.04 18:17
quaternion.transform 1 28.05.04 14:38
GL Picking in RB Anyone have code? 4 27.05.04 23:05
Simple XML questions... 2 27.05.04 18:31
rb3d: limiting rotation, quaternions into angles 3 27.05.04 11:43
Armageddon 1.1a2 8 27.05.04 04:01
A possible answer to performance woes? 14 27.05.04 03:51
Making declares 23 27.05.04 03:14
Pictures in RB3d 1 27.05.04 02:53
addShapePictureWithMask? 14 26.05.04 17:51
Armageddon Won! 3 25.05.04 21:14
Poser 5 was Re: Working Repossessed Headlamp 0 25.05.04 20:03
OT: Poser 5 was Re: Working Repossessed Headlamp 0 25.05.04 19:42
Working Repossessed Headlamp 14 25.05.04 18:35
Adding 3DMF from file 6 25.05.04 14:12
[ANN] Display Overlord Plugin v1.0 0 25.05.04 02:17
Light3D Question 15 24.05.04 20:09
Object3D Orientation questions 1 24.05.04 18:06
Adapt the speed of the spritesurface to the power of the computer 2 23.05.04 08:07
Mushroom explosions in Armageddon 10 22.05.04 23:38
Armageddon 1.1a1 13 22.05.04 20:30
Pathfinding Test v1 6 22.05.04 07:50
State Machine Testing v3 0 22.05.04 07:41
New version of ParticleX 6 22.05.04 00:06
Moving around in RB3d 3 21.05.04 18:36
rb3d frustrum culling success 4 21.05.04 17:46
RB3D: Objects vs Triangles 3 21.05.04 15:52
RB3d and the mouse 8 20.05.04 23:34
Repo prototype (was Re: RB3D Speed question) 5 20.05.04 22:12
RB3D Speed question 12 20.05.04 17:50
Sound Editing Question 5 20.05.04 16:32
DisableBackgroundTasks and SpriteSurface 7 20.05.04 11:34
State Machine Testing v2 4 20.05.04 08:52
Pathfinding with Quadtrees 3 19.05.04 20:04
opinions on scaling the game display? 12 19.05.04 16:40
Armageddon at VersionTracker 12 19.05.04 16:03
spritesurface of RB3D for business software interface ? 9 19.05.04 10:26
My First Conditional State Machine 9 19.05.04 07:26
Jeff and Joe destroyed my weekend 16 19.05.04 01:13
Release and Advertise Armageddon - Was (Re: Armageddon screen shots?) 7 19.05.04 00:23
WaitForElement 0 19.05.04 00:19
Saving GameInputElement 3 18.05.04 20:40
Cloning 4 18.05.04 19:55
2D Games - Hiding Tiles Necessary? 1 18.05.04 18:38
openGL declares 7 18.05.04 18:00
Removing Layers 0 17.05.04 23:09
2D Overhead - hit walls? 8 30.04.04 18:19
Quaternions 0 30.04.04 14:26
[OT] web hosts (was Re: iDevGames contest results?) 0 30.04.04 14:08
Quaternations 2 29.04.04 21:08
iDevGames contest results? [OT] 0 29.04.04 18:11
iDevGames contest results? 10 29.04.04 15:33
(no subject) 0 27.04.04 07:25
Quesa/RB3D Question 17 24.04.04 14:50
[ANN] AsyncKeyHelper v1.0 2 23.04.04 21:11
update the outline? 3 23.04.04 18:14
Hey ho 1 23.04.04 17:26
Exceptions? 3 23.04.04 17:18
[ANN] FMOD Wrappers v1.1 (Advanced Audio Library) 0 21.04.04 22:08
Final IDevil up 11 20.04.04 08:06
[ANN] SuperSpriteSurface 1.0b2 0 20.04.04 07:21
Drag and drop 1 19.04.04 14:02
Another new IDevil & Source 8 19.04.04 05:28
TCPsocket.write "Whatever" 5 18.04.04 11:28
Tile based level map editor 0 17.04.04 22:54
Thread behavior and priority in RB 5.2 vs 5.5 8 16.04.04 20:59
New IDevil and source up 5 16.04.04 13:18
Multiplayer and Sockets 0 16.04.04 04:18
Old Fashioned Board War Game... 6 15.04.04 16:54
Tactics Update 1 13.04.04 20:44
Opinions wanted (New Site---Tripod yanked me) 0 12.04.04 09:08
Opinions wanted 25 12.04.04 05:16
GameInputManager Error Report 1 06.04.04 16:08
Windows Game Controls 4 06.04.04 13:43
Overlay3Ds in Renegade 15 04.04.04 23:23
Renegades Engine Feature Requests 0 03.04.04 22:03
Light limitations in RB3D/Quesa 5 03.04.04 08:45
Absence of Asher 0 03.04.04 02:51
REALrunner a4 0 02.04.04 21:28
3D Texture Seams 16 02.04.04 18:12
Vertical Shooters (was: Re: [ANN] SuperSpriteSurface 1.0b1 5 02.04.04 16:49
Vertical Shooters (was: Re: [ANN] SuperSpriteSurface 1.0b1 RELEASED) 5 02.04.04 05:54
Mouse Bizarre-ness 7 02.04.04 00:47
Rotating Object About Point 2 31.03.04 23:59
Mach O vs PEF 1 31.03.04 23:23
re sprite surface speed 0 31.03.04 20:22
[ANN] SuperSpriteSurface 1.0b1 RELEASED 16 31.03.04 08:47
5.2 vs 5.5 sprite surface speed 9 30.03.04 21:29
Anyone Have GL texture loading code? 1 30.03.04 08:14
No filtering on a RB3D texture 6 30.03.04 00:30
Collections vs. Linked Lists 2 29.03.04 23:58
Camera and Objects nil on OS 9 1 29.03.04 17:21
Interface Advice 5 27.03.04 15:52
Sprite Surface Bug Confirmed for Mac OS X 11 27.03.04 11:49
Abstract Classes 1 26.03.04 08:19
Sources for Sprites 2 26.03.04 08:18
Array of Objects? 2 26.03.04 00:58
opengl camera troubles 9 23.03.04 18:44
I've Got the Feedback Requests to Improve RB3D Performance. 2 22.03.04 22:09
SuperSpriteSurface Documentation Posted 0 22.03.04 21:01
Who's Got the Feedback Request to Improve RB3D Performance? 20 21.03.04 15:04
Sorry about the multiple resend to the list. 0 20.03.04 23:08
[wrong list] getFolderItem returns Nil 2 20.03.04 20:44
REALbasic-Games Digest #261 0 20.03.04 19:01
Renegades 7 20.03.04 15:38
Project idea: Generic Multiplayer Game Room 7 19.03.04 23:09
RB3D OpenGL thing 2 19.03.04 21:05
Here is what Im going to try. 0 19.03.04 18:00
FMODWrapper and Quaternion.Transform() [sort of a math question] 5 19.03.04 16:03
Quesa vs OpenGL WAS: Tactics Engine Update and Speed Issues. 14 19.03.04 14:02
low-level access to points, lines, etc. 11 19.03.04 03:51
Animation is slow on first run 5 19.03.04 02:19
texture mapping in opengl 4 18.03.04 22:55
[wrong list] sql update 1 18.03.04 20:59
Tactics Engine Update and Speed Issues. 33 18.03.04 18:49
Cursors 5 18.03.04 07:17
Killer Light Bulbs (was Re: Renegades) 0 17.03.04 17:59
CVS 1 17.03.04 16:47
Invincible robots Was: Re: Renegades (was Re: openGL questions) 2 17.03.04 15:21
Renegade trees (was Re: openGL questions) 0 17.03.04 03:26
Controlling Speech Manager 5 17.03.04 03:05
Renegades (was Re: openGL questions) 11 16.03.04 21:58
Renegades Quirks (was Re: openGL questions) 0 16.03.04 20:53
Clone Object function? 2 16.03.04 17:34
openGL questions 17 16.03.04 16:51
How to figure out speed 5 16.03.04 00:32
[ANN] Charcoal Design Releases Subscriber And PicTiles 0 13.03.04 17:39
viability of text MUDs (was Re: editfield performance) 3 10.03.04 04:34
[Bug] SpriteSurface - Draws Out of Window's Bounds 0 10.03.04 01:33
opengl texture mapping 2 09.03.04 13:33
Yay! (Animated File Formats) 6 08.03.04 03:53
speech synthesis through declares 4 07.03.04 22:17
mach-o and opengl 2 06.03.04 22:55
3DS 9 28.02.04 21:24
Visual tool (was: Re: Once bitten, twice debunked (was: Five Reasons...)) 0 26.02.04 21:05
3D graphics in RealBasic 6 26.02.04 06:59
OBJ importer (was Re: Once bitten...) 6 25.02.04 23:11
3D model formats (was Re: Once bitten...) 2 25.02.04 21:47
Once bitten, twice debunked (was: Five Reasons...) 20 25.02.04 20:24
[ANN] Quesa Wrappers v0.1b 0 25.02.04 10:22
Five Reasons to stick with RB3D/Quesa -- debunked 4 24.02.04 21:40
RB3D or Sprite Surface WAS: A dozen other titles... 9 23.02.04 17:09
circular references (was Re: frame rates) 3 23.02.04 15:36
Rebuttal rebuttal part 2 0 23.02.04 14:32
Rebuttal rebuttal part 1 (Re: The Ancient One Barks) 1 23.02.04 14:31
Orthographic camera (was Re: If you're on drugs) The Ancient One Speaks 4 22.02.04 16:42
SpriteSurface Animation, Blinking... 0 22.02.04 10:13
(ANN) MazeGame Source v1.1 released 9 22.02.04 06:43
Game Input Window 4 22.02.04 00:40
Quesa Wrappers (was Re: If you're on drugs) 6 22.02.04 00:22
QuesaWrappersDocs 2 21.02.04 23:46
If you're on drugs, Quesa looks pretty good, was Re: The Ancient One Spea 0 21.02.04 18:44
Value Games are Real Business (was RE: If you're on drugs, Quesa looks pretty good, was Re: The Ancient One) 13 21.02.04 00:40
If you're on drugs, Quesa looks pretty good, was Re: The Ancient One 1 20.02.04 23:35
Oops, poor use of commas 0 20.02.04 20:14
If you're on drugs, Quesa looks pretty good, was Re: The Ancient One Speaks 15 20.02.04 20:06
I am looking for someone to collaborate with. 1 20.02.04 19:31
The Ancient One Barks :-) 11 20.02.04 15:54
frame rates 34 20.02.04 13:55
Subject: Re: The Ancient One Speaks :-) WAS: Re: opengl and quaterions 1 20.02.04 04:20
Obfuscation 2 19.02.04 20:37
Curiouser and curiouser (Re: OpenGL Blending) 2 19.02.04 16:01
OpenGL blending 5 19.02.04 15:14
(Ann) MazeGame Source now available 0 19.02.04 12:52
The Ancient One Speaks :-) WAS: Re: opengl and quaterions 15 18.02.04 22:27
Bugs Tracking? 3 18.02.04 22:22
opengl and quaterions 13 18.02.04 02:07
Getting an Object3D's handle - not a shape's... 0 16.02.04 10:26
Stupid question, but... 4 14.02.04 17:27
[OFF] ATI SmartShader Demos 3 14.02.04 00:29
Spuds in SW 0 13.02.04 09:26
Y collision in the Simple FPS project 3 12.02.04 22:49
More ImageWell Trouble 0 11.02.04 06:46
Image well drop in 0 11.02.04 05:09
Quesa Optimizations etc. 4 10.02.04 17:53
Quicktime-loaded pictures looking a bit....odd... 15 09.02.04 07:56
Offworld (was Re: Eclipse (was Re: Moving an RB3DSpace around)) 3 09.02.04 06:09
Eclipse (was Re: Moving an RB3DSpace around) 3 09.02.04 03:40
openGL declares 16 08.02.04 23:22
profiling & optimizing Rb3D (was Re: Moving an RB3DSpace around) 11 08.02.04 20:47
Moving an RB3DSpace around 73 08.02.04 00:39
3D overlays (was Re: Moving an RB3DSpace around) 39 07.02.04 21:32
Hex Grid 7 07.02.04 15:36
Getting a background to fill the 3D space 1x1 this code should work? 4 26.01.04 22:22
REALbasic-Games Digest #191 0 25.01.04 17:05
extra pixels around edges of objects 4 25.01.04 03:45
SpriteSurface VS RB3D in oS X.3 5 24.01.04 20:22
Getting the position of a object to match the x,y of the mouse. 10 20.01.04 20:49
remove 0 20.01.04 18:29
Will anyone else be at the apple games kitchen? 6 19.01.04 23:01
Joe help... getting at a texture etc. 17 15.01.04 05:56
Goodbye.... 1 15.01.04 01:28
Back Ground Object? RB3D 3 14.01.04 21:01
Tactical RPG Update... 8 14.01.04 04:44
drawing to a object3d shape after its been created 5 14.01.04 01:42
Object3D Shape Count? 3 09.01.04 19:17
In RB 5.X Should a Custom RBSpace class have a nil Camera in the open event? 4 09.01.04 10:34
I can't get any of the RB3D demos to work under windows. 2 09.01.04 09:38
Mach-o (was Re: Project idea: tactical RPG) 0 09.01.04 01:47
REALbasic-Games Digest #179 1 08.01.04 12:42
Quesa 1.6d18 posted to www.Quesa.org 0 07.01.04 15:37
Modelers that handle 3DMF? 4 07.01.04 01:34
deforming a TriMesh (was Re: Project idea: tactical RPG) 4 06.01.04 22:19
depth sorting problems with RB3D 8 06.01.04 06:07
I'm stuck and need a tow 0 04.01.04 21:59
Project Idea: videocam as a game-input device 4 04.01.04 17:00