Xojo Conferences
MBSSep2018MunichDE
XDCMay2019MiamiUSA

Re: Renegades Documentation? (Real Studio games Mailinglist archive)

Back to the thread list
Previous thread: Changing the mouse position
Next thread: Thanks


Re: Renegades Documentation?   -   LMSpam neuropop.com
  Renegades Documentation?   -   Stan Rosenbaum
  Re: Renegades Documentation?   -   Joseph J. Strout

Re: Renegades Documentation?
Date: 03.03.05 21:37 (Thu, 3 Mar 2005 15:37:50 -0500)
From: LMSpam neuropop.com
Order the back issue - Renegades kicks ass!

And be sure to bug Joe about his NetMaze project too... just a couple
of tweaks and you can throw together a decent online Virtual World.


On Mar 3, 2005, at 4:20 PM, Stan Rosenbaum wrote:

>
> Dear All,
>
> I hope it is not rude for me to ask this...
>
> I was just curious if there was any "formal" documentation to
> explain
> the Reengage source stuff on SourceForge? Or does the old RBDeveloper
> article covers that? The abstract of the article seems more like a
> state-of-the-game then a "this is how a 3D game engine is put
> together/works," type of thing to me. I am little hesitant to order
> the
> back issue if that is the case. But I may be mistaken here.
>
> I am just trying to get a basic idea of what does what, in both
> the game
> and the editor, and how everything in the game is different from just
> using
> RB3D.
>
> Thanks
>
> Stan
>
> --
> "Why put off today what I can schedule to put off tomorrow." James 2K4
>
> _______________________________________________
> Unsubscribe or switch delivery mode:
> <http://www.realsoftware.com/support/listmanager/>
> Search the archives of this list here:
> <http://support.realsoftware.com/listarchives/lists.html>

_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>

Renegades Documentation?
Date: 03.03.05 22:20 (Thu, 03 Mar 2005 16:20:42 -0500)
From: Stan Rosenbaum

Dear All,

I hope it is not rude for me to ask this...

I was just curious if there was any "formal" documentation to explain
the Reengage source stuff on SourceForge? Or does the old RBDeveloper
article covers that? The abstract of the article seems more like a
state-of-the-game then a "this is how a 3D game engine is put
together/works," type of thing to me. I am little hesitant to order the
back issue if that is the case. But I may be mistaken here.

I am just trying to get a basic idea of what does what, in both the game
and the editor, and how everything in the game is different from just using
RB3D.

Thanks

Stan

Re: Renegades Documentation?
Date: 03.03.05 22:39 (Thu, 3 Mar 2005 15:39:44 -0600)
From: Joseph J. Strout
At 4:20 PM -0500 3/3/05, Stan Rosenbaum wrote:

> I hope it is not rude for me to ask this...

Not at all. Though it'd be faster for you to ask me that directly
rather than through the list...

> I was just curious if there was any "formal" documentation to explain
>the Reengage source stuff on SourceForge? Or does the old RBDeveloper
>article covers that?

The RB developer article covers it.

> The abstract of the article seems more like a state-of-the-game
>then a "this is how a 3D game engine is put together/works," type of
>thing to me.

No, it has a little of that, but mostly it's an overview of how it works.

Best,
- Joe