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Navmesh/distance to plane (Real Studio games Mailinglist archive)

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[ANN] Preview of RBD 2.4   -   Marc Zeedar
  Navmesh/distance to plane   -   Asher Dunn
   Re: Navmesh/distance to plane   -   Asher Dunn

Navmesh/distance to plane
Date: 01.05.05 19:51 (Sun, 1 May 2005 14:51:42 -0400)
From: Asher Dunn
Given the x and z coordinates of a point, how do you find the y
coordinate such that the point is on the plane defined by V1 and V2
(vectors)?

Asher Dunn
--------------------------------------------------------
President and Head Developer of Fireye Software
<http://www.fireyesoftware.com/>
AIM and Yahoo: fireye7517

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Re: Navmesh/distance to plane
Date: 01.05.05 20:33 (Sun, 1 May 2005 15:33:39 -0400)
From: Asher Dunn

On May 1, 2005, at 2:51 PM, Asher Dunn wrote:

> Given the x and z coordinates of a point, how do you find the y
> coordinate such that the point is on the plane defined by V1 and V2
> (vectors)?

Never mind, I got it!

Asher Dunn
--------------------------------------------------------
President and Head Developer of Fireye Software
<http://www.fireyesoftware.com/>
AIM and Yahoo: fireye7517

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