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AddShapeFromString method on OS X (Real Studio network user group Mailinglist archive)

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Serializable ... kind of   -   Jan Erik Moström <
  AddShapeFromString method on OS X   -   Sean Conley
   Re: AddShapeFromString method on OS X   -   Joseph J. Strout
    Re: AddShapeFromString method on OS X   -   Sean Conley
     Re: AddShapeFromString method on OS X   -   Joseph J. Strout
     Setting properties   -   Todd Geist

AddShapeFromString method on OS X
Date: 05.05.02 18:06 (Sun, 5 May 2002 12:06:33 -0500)
From: Sean Conley
I'm using the latest version of Quesa on Mac OS X. My RB3DSpace works
fine when I just use AddShapePicture, but when I use AddShapeFromString,
the program crashes. I've tried this with several different programs and
every time I call RB3DSpace1.AddShapeFromString I get a crash. The code
works fine on Classic but not on OS X. Does anyone else know about this
bug and how to fix it?

Thanks!

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Re: AddShapeFromString method on OS X
Date: 05.05.02 19:59 (Sun, 5 May 2002 11:59:47 -0700)
From: Joseph J. Strout
At 12:06 PM -0500 5/5/02, Sean Conley wrote:

>I'm using the latest version of Quesa on Mac OS X. My RB3DSpace
>works fine when I just use AddShapePicture, but when I use
>AddShapeFromString, the program crashes.

What's in the string? Have you tried the samples on the CD, or the
ones that come with the FAQ? Do those work OK for you?

Cheers,
- Joe

Re: AddShapeFromString method on OS X
Date: 06.05.02 00:04 (Sun, 5 May 2002 18:04:33 -0500)
From: Sean Conley
Never mind...I figured out the problem: Quesa uses binary 3dmf files
instead of text. I converted my files and now they work fine. Quesa is
extremely slow compared to QD3D though.

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Re: AddShapeFromString method on OS X
Date: 06.05.02 17:36 (Mon, 6 May 2002 09:36:33 -0700)
From: Joseph J. Strout
At 6:04 PM -0500 5/5/02, Sean Conley wrote:

>Never mind...I figured out the problem: Quesa uses binary 3dmf files
>instead of text. I converted my files and now they work fine.

Quesa can use both. Please send me a small sample that doesn't work.

> Quesa is extremely slow compared to QD3D though.

This has been improved some since d13, and will continue to improve
in the future.

Cheers,
- Joe