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Re: mouse down on canvas ( solved ! ) (Real Studio network user group Mailinglist archive)

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Re: mouse down on canvas   -   Sten Kaiser
  Re: mouse down on canvas ( solved ! )   -   Barney

Re: mouse down on canvas ( solved ! )
Date: 29.05.02 00:40 (Wed, 29 May 2002 11:40:51 +1200)
From: Barney
Sten,

Eric has solved the problem with this email :

on 28/5/02 7:10 pm, Eric POUSSE at <email address removed> wrote:

> You have two cursors, the canvas.cursor and the app.cursor.
> In your canvas.mousedown event try this :
> me.MouseCursor = myhandcursor
> App.MouseCursor = myhandcursor
>
> and restore them in your canvas.mouseup event.

I've tried this and its now working.

Thanks all for your help

While I'm here, can anybody send me an open hand cursor file please.
I have a pointed hand and a closed hand but not an open. Thank you


Barney
<email address removed>




on 29/5/02 2:02 am, Sten Kaiser at <email address removed> wrote:

> As you say it, as soon as you return true in the mouse down event you run
> into trouble setting a custom cursor. I have spent a lot of time on this,
> but without any luck. Searching the archives has yielded others with the
> same problem but no solution. So I think you can assume it is a bug.
>
> Sten
>
>> I would like my cursor to be a handcursor while the mouse is down and
>> dragging, then back to an arrowcursor once mouse up.
>>
>> But because I return true in the mouse down so as to handle the drag and up
>> events the cursor won't stay as a hand while down ?
>
> ----------------------
> Sten Kaiser
> Great Circle Interactive TV
> tel. +46 70 417 63 81
> <email address removed>
> www.greatcircle.tv
>
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