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Carbon Plug in ? (Real Studio Plugins Mailinglist archive)

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Re: Need help for writing a plug-in!   -   Jean-Francois Roy
  Carbon Plug in ?   -   Chris Dillman
   Re: Carbon Plug in ?   -   Alfred Van Hoek
    Re: Carbon Plug in ?   -   Chris Dillman
     Re: Carbon Plug in ?   -   Alfred Van Hoek
      Re: Carbon Plug in ?   -   Chris Dillman
     Re: Carbon Plug in ?   -   Will Leshner
      Debugging PlugIns under OS-X   -   Chris Dillman
    Re: Carbon Plug in ?   -   Chris Dillman
    Re: Carbon Plug in ?   -   Thomas Tempelmann
    Re: Carbon Plug in ?   -   Thomas Tempelmann
     Re: Carbon Plug in ?   -   Chris Dillman

Carbon Plug in ?
Date: 12.06.02 02:34 (Tue, 11 Jun 2002 20:34:59 -0500)
From: Chris Dillman

Hi

I just ported my game engine plug in to Carbon/OS-X + Open GL.

My test C++ app works fine.

After that I made Carbon build of the RB Plug in version.
It compiles fine.

So here is the problem...
RB does not load it.

Niether does the debugger stop at the plug in entry point...
So I don't think RB ever tries to load the code.

Looking at the examples in the new SDK
Im not noticing any differences...

So what might cause this?
Is RB just not seeing my plug in at all?

Re: Carbon Plug in ?
Date: 12.06.02 03:50 (Tue, 11 Jun 2002 22:50:36 -0400)
From: Alfred Van Hoek
on 6/11/02 9:34 PM, Chris Dillman at <email address removed> wrote:

> So here is the problem...
> RB does not load it.

Then something is wrong with your plugin
>
> Niether does the debugger stop at the plug in entry point...
> So I don't think RB ever tries to load the code.

Good call, it means indeed something is wrong with your plugin.
>
> Looking at the examples in the new SDK
> Im not noticing any differences...

Then you need to take a better look.
>
> So what might cause this?

1) Check the settings of the CW-project
2) Make sure the plugin is in the plugins folder
3) Make sure the name of the plugins folder is "plugins"
4) Make sure the plugins folder is at the root of the REALbasic application
5) ..
6) ..
..
99) ..

> Is RB just not seeing my plug in at all?

It appears so,

Alfred

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Re: Carbon Plug in ?
Date: 12.06.02 04:26 (Tue, 11 Jun 2002 22:26:10 -0500)
From: Chris Dillman
>on 6/11/02 9:34 PM, Chris Dillman at <email address removed> wrote:
>
>> So here is the problem...
>> RB does not load it.
>
>Then something is wrong with your plugin
>>
>> Niether does the debugger stop at the plug in entry point...
>> So I don't think RB ever tries to load the code.
>
>Good call, it means indeed something is wrong with your plugin.
>>
>> Looking at the examples in the new SDK
>> Im not noticing any differences...
>
>Then you need to take a better look.
>>
>> So what might cause this?
>
>1) Check the settings of the CW-project
>2) Make sure the plugin is in the plugins folder
>3) Make sure the name of the plugins folder is "plugins"
>4) Make sure the plugins folder is at the root of the REALbasic application
>5) ..
>6) ..
>..
>99) ..

Tried all that.

Now were there any setting differences between a Carbon and non
carbon plug in... res ids etc?

My guess is not... but...

Hmmm I will try with a different version of RB now..

Re: Carbon Plug in ?
Date: 12.06.02 04:44 (Tue, 11 Jun 2002 23:44:29 -0400)
From: Alfred Van Hoek
on 6/11/02 11:26 PM, Chris Dillman at <email address removed> wrote:

> Now were there any setting differences between a Carbon and non
> carbon plug in... res ids etc?
>

Yes there are!

> My guess is not... but...

wrong,

>
> Hmmm I will try with a different version of RB now..

wrong direction.

a) it should be a PLCN resource when running the carbonized version,
classic is PLPC.

b) the header type should be set to none, while classic it is native

c) Your answers suggest you haven't looked carefully and you did not
compare with the plugin samples that come with the sdk...

Therefore the list of possibilities that could cause your problems can be
extended with another set of 99 reasons..

Alfred

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Re: Carbon Plug in ?
Date: 12.06.02 05:21 (Tue, 11 Jun 2002 23:21:34 -0500)
From: Chris Dillman
>
>wrong direction.
>
>a) it should be a PLCN resource when running the carbonized version,
>classic is PLPC.
>
>b) the header type should be set to none, while classic it is native

Just what does that setting mean?

Re: Carbon Plug in ?
Date: 12.06.02 05:06 (Tue, 11 Jun 2002 21:06:05 -0700)
From: Will Leshner
but ... there are. A carbon plugin should have a type of PLCN and a
non-carbon plugin should have a type of PLPC. If there wasn't a
difference you couldn't build a FAT plugin.

On Tuesday, June 11, 2002, at 08:26 PM, Chris Dillman wrote:

> Now were there any setting differences between a Carbon and non carbon
> plug in... res ids etc?
>
> My guess is not... but...

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Re: Carbon Plug in ?
Date: 12.06.02 04:32 (Tue, 11 Jun 2002 22:32:42 -0500)
From: Chris Dillman
>W-project
>2) Make sure the plugin is in the plugins folder
>3) Make sure the name of the plugins folder is "plugins"
>4) Make sure the plugins folder is at the root of the REALbasic application
>5) ..

Ok Got it working!..

TWO LETTERS are different in the between the RESTYPE code.... wooooo..

Re: Carbon Plug in ?
Date: 12.06.02 03:44 (Tue, 11 Jun 2002 19:44:03 -0700)
From: Thomas Tempelmann
Chris Dillman wrote:

>Is RB just not seeing my plug in at all?

Does the Plugin Plunger see it? If not, perhaps you used
the wrong Resource ID for your carbon plugin.

Thomas

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Re: Carbon Plug in ?
Date: 12.06.02 07:33 (Tue, 11 Jun 2002 23:33:17 -0700)
From: Thomas Tempelmann
Chris Dillman wrote:

>TWO LETTERS are different in the between the RESTYPE code.... wooooo..

Ha! I knew it! :)

Thomas

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Re: Carbon Plug in ?
Date: 12.06.02 16:51 (Wed, 12 Jun 2002 10:51:27 -0500)
From: Chris Dillman
>Chris Dillman wrote:
>
>>TWO LETTERS are different in the between the RESTYPE code.... wooooo..
>
>Ha! I knew it! :)
>

DUDE! U R 1337 ;-)