plugin in xCode on mac intel (Real Studio Plugins Mailinglist archive)

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macosx and unix paths   -   GOLD
  plugin in xCode on mac intel   -   Alexander Cohen
   Re: plugin in xCode on mac intel   -   Christian Schmitz
   Re: plugin in xCode on mac intel   -   Björn Eiríksson <b

plugin in xCode on mac intel
Date: 01.04.06 18:03 (Sat, 01 Apr 2006 12:03:39 -0500)
From: Alexander Cohen
Has anyone tried buildings a MachO plugin with xCode 2.2.1 on a intel
mac? Does the sdk need to be updated because it's really not working
on my side. Any pointers?

thanks

Alex
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Re: plugin in xCode on mac intel
Date: 01.04.06 19:40 (Sat, 1 Apr 2006 20:40:19 +0200)
From: Christian Schmitz
Alexander Cohen <<email address removed>> wrote:

> Has anyone tried buildings a MachO plugin with xCode 2.2.1 on a intel
> mac? Does the sdk need to be updated because it's really not working
> on my side. Any pointers?

Well, I just compiled my stuff for intel Macs, but I don't use XCode,
but the command line tools.

So it is possible.

Mfg
Christian

Re: plugin in xCode on mac intel
Date: 01.04.06 21:33 (Sat, 1 Apr 2006 20:33:21 +0000)
From: Björn Eiríksson <b

On 1.4.2006, at 17:03, Alexander Cohen wrote:

> Has anyone tried buildings a MachO plugin with xCode 2.2.1 on a
> intel mac? Does the sdk need to be updated because it's really not
> working on my side. Any pointers?
>

I compiled the Mach-O segments of last version of PictureEffects on a
Intel Mac with XCode 2.2.1 to test it. There were a few project
settings that I had to change, I don't remember them all at the
moment as its been some time since I did it, but one of the settings
was to Let it compile PPC Mach-O instead of letting the host platform
choose.